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MY STORY

3D Artist with 12 years’ experience, currently working as a Senior Environment Artist with 2 shipped titles at EA Codemasters. Focusing on delivering a high quality level of 3D assets and texture creation using 3DS Max and Substance suite.
Broader responsibilities from asset and track creation, PBR texturing, scene dressing to creating guideline documents and benchmark examples. Competent in performing all areas of art production from beginning to end.
Wider experience includes working in a creative agency on multiple platforms: TV commercials, interactive web content to touch screen and VR. Resourceful and well organised with excellent leadership and team building record, work well alone or as part of a wider team.
Skills







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